The Detail Review

The Detail

Episodic games are a popular format of titles recently, having played most of Telltale’s series and recently reviewing Blues and Bullets. I’m very familiar with the idea of having to wait to find out how a game’s plot continues. The Detail almost plays like a detective TV series, think CSI but told with a graphic novel art style.

You’ll have to solve the mystery of crimes and make difficult moral decisions throughout each episode. I played the first three episodes of this, rather than doing individual posts for each episode, it made more sense to put it all into one post.

Continue reading “The Detail Review”


Empire TV Tycoon review

Empire TV Tycoon

Ever thought of owning your own television network like Sky or ABC, well you can do exactly that in Empire TV Tycoon. Organise your TV schedule for each day, hire staff members to carry your network forward and create your own productions. I’ve always been a fan of tycoon games, but I’ve never played a TV network one before, so it was interesting to play something different.

You’re the person in charge, so all the executive decisions come from you. A key skill to Empire TV Tycoon is understanding your metrics. You want to place the top rated TV shows and movies in the highest viewing moments, which are shown on your TV schedule. If you want to generate revenue it all comes down to managing your advertisements during these busy periods. The more ads you place throughout the day, the more you’ll earn. So a combination of both good movies and TV shows, combined with advertisements will have you on the road to success.

Continue reading “Empire TV Tycoon review”

The Deer God giveaway

(Closed) Giveaway: 5 copies of The Deer God on Steam

The Deer God giveaway

It’s not often that I have giveaways on here, but I’m trying to branch this out into new areas and one of them is PC gaming, as you know I run Complete Xbox, as an Xbox dedicated website. So I’ll be popping up reviews and giveaways for PC related hardware and video games here.

I’ve got 5 Steam keys for The Deer God to giveaway, where I’ll be choosing five lucky users from the comments section.

Just leave a comment below telling me why you think you deserve a copy of the game below. I’ll contact winners on Friday 4th September.

The Deer God is a breathtaking 3D pixel art adventure that will challenge your religion and your platforming skills. It’s a game about survival, reincarnation, and karma; all set in a breathtaking and unique 3D pixelized world. Feast your eyes on the beautiful lighting, day and night system, and vast landscapes. Become one of the most beautiful animals on planet earth.

Best of luck!

This giveaway is now closed!


The progression of Ark: Survival Evolved

Ark: Survival Evolved logo.

Regular viewers to Twitch will know that Ark: Survival Evolved has become the third most popular game this week, with thousands of viewers flocking to see the dinosaur-filled open world. The game has been welcomed by most players, as a Jurassic Park-inspired open world bash.

The premise of the game has you avoiding the predators such as T-Rexs and taming dinosaurs as mounts. You can tame every dinosaur in the game and use them to your own good, for carrying items and getting around the world in a safer and quicker manner. The progress of the game largely rests on the players involved in the early access stages. I’ve provided a few of my ideas for the game’s progression below.


So far I’ve only witnessed one large base built by a Twitch community of gamers, but there needs to be more offered in terms of beginning building. As soon as you start, it would be great if you could pick up a few stones and twigs and construct a basic house. As you progress, this could then be upgraded using metal sheets, which don’t decay, whilst wooden huts could decay over time. If you’ve played Rust before, you’ll be familiar with this idea of decay.

Furniture to decorate your houses might also be another good idea for Ark: Survival Evolved. I’m not talking kitchen sets and lounges, but a basic stone chair to stay in the theme of dinosaurs or maybe some dinosaur heads to adorn the walls. I’m picturing a walkway formed of T-Rex heads placed on spikes to warn off incoming invaders.


Adding new species of dinosaurs is vital to Ark, as it needs to remain fresh to the player and offer a challenge. So far the world has a nice variety, but there’s only one species of flying dinosaur, which won’t keep many hunters going for long if they can only capture and tame one species from each category. Even if the developers have to go off factual roads, they can still invent new ones. I think with this sort of title it doesn’t matter how much it sticks to the facts. The main thing to an open world game like this is to keep content fresh.


In other respects to new content, weapons will be vital for Ark’s progession, as guns and melee weapons will make the game feel more competitive and not like a zoo for taming animals and making bases with a community. There are currently weapons to kill other players, but most players seem to be more interested in taming different species of dinosaurs currently. It will be interesting to see when this attitude changes.


With the introduction of weapons, you’ll be needing armour to protect yourself from enemy attacks and aggressive dinosaurs. Even aesthetic clothing will be interesting, just to make your character unique and stand out. It will also be helpful for identifying each other, maybe your tribe wears red hats.


A PvP mode or more support for Tribes (Factions) would be an interesting one. Competitive play always helps the game to evolve more such as ARMA 3, which saw the Battle Royale mod release and with it came a competitive streak of players. I don’t want to see this come to Ark, as it isn’t required, but maybe a mode where you spawn as a tribe and have to protect your base from a rival tribe.

Generally speaking, the way the game shapes up will largely decide if I buy the game on Xbox One. I want to see frequent updates like Minecraft, tinkering with the game and making it feel fresh every week. I think PC players love that about early access, they get to fall in love with a game and see it grow into a full release title.


No more Rainbow Six

Rainbow Six Siege

A few days ago saw Rainbow Six: Siege go into alpha on the PC and after watching a few Twitch live streams of the first-person shooter from Ubisoft – I’ve got to say I feel let down. As probably one of the biggest followers of the Rainbow Six franchise, dating all the way back to the PlayStation 1 title simply called Rainbow Six. I grew up with this series and even took a stab at playing competitively on it during the Rainbow Six: Vegas days. Sadly those days are gone and it doesn’t look like they’ll be returning anytime soon.

Siege will feature a variety of game modes, but the one chosen for the alpha is Hostage Rescue, a mode in which you must take down a team of five attackers holding a house. The main thing you’ll notice different about Siege compared to other Rainbow Six titles is the destruction. You’ll never feel safe holding up in a room, as the walls around you or even the ceiling is probably about to be blown through. We get it that destruction is get for showing off the power of the PC, but it doesn’t mean we won’t a house to be blown to bits by the time the game mode is over. It reminded me a lot of Battlefield with its Frostbite engine and destroying buildings for fun.

Continue reading “No more Rainbow Six”


It’s E3 Day!


Today marks the start of one of the biggest gaming conventions in the world, E3 2014. After last year’s conference who knows what this year’s will hold, but a new generation of consoles is likely to spell out a lot of new titles shown to the public.

Over the past couple of weeks, there’s been a mass of speculation about titles such as Mirrors Edge 2, a new Crackdown title and who knows what else. If there’s a long awaited sequel, then it’s probably popped up somewhere in an E3 rumour post.

Continue reading “It’s E3 Day!”


Timed exclusives: Are they worth it?

A timed exclusive is quite simply pushing downloadable content on one platform first, in turn the other platforms then push out the same content at a later date. Influenced heavily by money from companies such as Microsoft and Sony, timed exclusives are the only way console developers can get one over other companies.

The most recent timed exclusive announced today is Skyrim, which will receive the first two pieces of DLC on Xbox 360 first, whilst PS3 and PC will receive this content 30 days later. But what does that mean for PS3 and PC? Well, very little actually because the shear size of Skyrim will without doubt fulfill most of our time before the DLC releases. They may have to wait an additional month for the content, whilst 360 owners get their hands on it early, but I wouldn’t be too bothered when you’ve got a title packed full of content already.

So that makes me wonder whether the amount of money pumped into these exclusive deals are really worth it. Personally, I would say it isn’t and it’s as if we’re going back to the good old console wars again, but with DLC now. Gamers have realised there is only a slight difference between specs of consoles and if that’s the case, no console is better than another. Sales can determine that, but that doesn’t necessarily mean the console is better, it just means it’s selling more units.

At this current time, the console war is barely spoken of and as for exclusive games such as Forza Motorsport 4 and Resistance 3, there aren’t really any new exclusive game IPs. The developers just seem to keep churning out sequel after sequel. So DLC is the only region that Microsoft and Sony can target exclusive deals in.

Why can’t we just remove the competitive edge of exclusivity and keep things simple. At the end of the day, the DLC still sells and so do the consoles, so both console companies win.